Showing posts with label Kristen Simmons. Show all posts
Showing posts with label Kristen Simmons. Show all posts

Wednesday, March 19, 2025

#Review w/Excerpt - She Waits for You Beyond the Dark by Kristen Simmons

Series:
 
Death Games (#2)
Format: Hardcover, 304 pages
Release Date: March 11, 2025
Publisher: Tor Teen
Source: Publisher
Genre: Young Adult / Horror / Dark Fantasy

The epic conclusion to Kristen Simmon's masterful breakout duology for young adult readers that's "Jumanji but Japanese-inspired" (Kendare Blake) about estranged friends playing a deadly game in an eerie folkloric underworld.

"Death is not an ending, it’s simply the next chapter. Do not be afraid to turn the page...."

It’s been one month since the hellish game of Meido ended, and Owen, Maddy, and Emerson are still reeling over the trials they endured there. With Empress Izanami destroyed, and the gate to the world of the dead closed, they take solace in the fact that they rescued Ian from that nightmare. There’s just one problem—Ian didn’t come home alone.

While Maddy chases a lead to find their yokai friend, and Emerson is haunted by a new, deadly creature, Owen is forced to face the empress—now possessing Ian's body—by himself. She tells Owen that the only way to free Ian is to find the artifacts—three sacred objects—which have been hidden across the realms of Hell, Heaven, and Earth. Unwilling to leave Ian behind, Owen dives into a new deadly game, but even when he’s joined by Maddy and Emerson, the challenges prove impossible. If they don’t solve each terrifying task and get the artifacts by the time the giant’s eye closes, Ian will be lost forever, but if they do, it's the end of the world as they know it.

Only one person can help, but Dax hasn’t been human in a long time, and he’s got some serious yokai problems of his own.




She Waits for You Beyond the Dark is the second and final installment in author Kristen Simmons's Death Games duology. This book has Five main characters: Ian, Emerson, Maddy, Dax, and Owen. The story takes place a month after the events of Find Him Where You Left Him Dead. Billed as “Jumanji but Japanese-inspired” by Kendare Blake, this duology has carved out a unique niche, and Simmons sticks the landing with a blend of supernatural suspense, diverse representation, and raw human connection. 

It’s been one month since Ian’s reunited friends escaped the hellish game of Meido and saved him. The survivors may have sealed the gate to the world of the dead shut and destroyed Empress Izanami, but that doesn’t mean they aren’t still reeling over the challenges they endured in her grim game. They can relax back in the world of the living, taking solace in the fact that they rescued Ian from the nightmare that tried to steal him away. There’s just one problem―Ian didn’t come home alone.

While Maddy chases a lead to find their yokai friend, Dax, and Emerson is haunted by a new, deadly creature, Owen is forced to face the empress—now possessing Ian's body—by himself. She tells Owen that the only way to free Ian is to find the artifacts—three sacred objects—which have been hidden across the realms of Hell, Heaven, and Earth. Unwilling to leave Ian behind, Owen dives into a new deadly game, but even when he’s joined by Maddy and Emerson, the challenges prove impossible. 

If they don’t solve each terrifying task and get the artifacts by the time the giant’s eye closes, Ian will be lost forever, but if they do, it's the end of the world as they know it. The stakes feel personal this time, amplifying the tension as the friends splinter and reunite across a fractured, folklore-rich landscape. From chilling encounters with shape-shifting yōkai to the eerie beauty of realm-crossing quests, the settings pulse with dread and wonder. The artifacts—echoes of the Imperial Regalia of Japan—add a layer of cultural depth that rewards readers familiar with the lore, while still being accessible to newcomers. The horror elements are visceral: think blood-soaked challenges and psychological terror that lingers long after the page turns.

In conclusion, this book doesn’t quite reach the same heart-stopping intensity as its predecessor, but it does a great job tying up the duology. The pacing is much better, and the mythology becomes richer and more detailed, which helps to offset the somewhat reduced intensity of the gaming scenarios. 


IAN

“What did you like?”

Ian’s heart stuttered, heat rising in his cheeks as he met Owen’s gaze. The light caught the lenses of Owen’s glasses, then his eyes, making copper flecks stand out in his dark irises.

Ian gulped.

“I liked…” It was a simple question. It wasn’t like Owen was asking him to do calculus, or how his chest looked when he took off his shirt.

Static filled Ian’s brain.

“Um…” Focus. “I liked all of it?”

“All of it,” Owen repeated with a skeptical smile, leaning back in the corner booth they’d always taken, ever since they were old enough to meet here alone. He scratched a hand down his smooth jaw, and Ian felt a new flush warm his cheeks. “I knew it. You didn’t listen!”

“I did!” Ian sighed. “I love your playlist! I just don’t remember the names of all of the songs. I liked the one with … the guitar? And the girl who sings that high part like…” He made a sound like an angry bat and Owen began to laugh.

“That was beautiful,” Owen said.

“Shut up.”

“I mean it. Put this kid on a stage.”

“I hate you.”

“That’s not what you said last night.”

Ian’s face heated. Was Owen flirting with him? Since Ian had made it home last month, Owen had been polite. Cautious. Frustratingly attentive to whatever Ian needed. But now he was more relaxed, more confident. Nothing like the shy kid he’d been four years ago.

Ian liked it.

“Sorry, I was home last night,” he said. “You must be thinking of someone else.”

Owen nodded thoughtfully, his brown eyes glinting behind his wire-rim glasses. “You’re right. There are so many people I spend hours curating the perfect playlist for. It’s hard to keep you all straight.”

With a laugh, Ian kicked him under the table.

“Drinks up, gentlemen.”

Ian startled at the sight of the barista, a man with forearm tattoos and a lumberjack beard, who’d appeared beside the table. He was holding a wooden tray with their coffees and a buttery croissant.

“Iced coffee for you, sir,” he said, setting the drink on the table before Owen. “And a cappuccino for my good friend Ian.”

Ian stiffened at the title. They weren’t friends; Ian hadn’t even known the barista knew his name. But then, lots of people did now. He’d been missing since he was thirteen, and come back without a clear explanation of what had happened.

He glanced down at his hands in his lap, relieved to find his nails blunt and pink, not clawed like they were in his nightmares, and swallowed the knot in his throat.

“So what’s on the agenda today?” the barista asked, setting the croissant down between them.

“I’m trying to educate Ian on good music, but he’s resistant.” Owen sent a mock glare Ian’s way.

“I’m not resistant,” Ian argued. “I just can’t sit for that long. I need something else to do.”

He didn’t say why. That when he wasn’t busy, his thoughts went places they shouldn’t. That flashes of cold, dark places filled his mind. That he felt so lonely he could hardly breathe.

It was easier when he was with Owen. Everything was just better.

He didn’t want to ruin it.

He reached for his cappuccino, but the first sip was scalding and tasted absolutely terrible. He tried not to make a face, but Owen noticed, and smirked. Ian set down the cup. He didn’t even like coffee, he just didn’t know what else to get and it was the only thing on the menu he recognized.

“You could listen while you play a game,” the barista suggested. He motioned to the bookcase stuffed with board games against the wall. “We’ve got—”

“No games,” Owen said quickly. A muscle in his jaw ticked as he stared down at the ice floating in his drink.

Ian tensed. Owen had been forced to play a game with Maddy, Emerson, and Dax in the place where Ian had been trapped for four years. Meido. Ian couldn’t remember much of what had happened there, but he knew they’d almost died to save him.

And that Dax hadn’t come back.

A surge of guilt filled him, as it always did when he thought about his old friend. He knew it wasn’t true, but he couldn’t help feeling like Dax’s absence was his fault somehow. That the only reason Ian had been able to come home was because they’d traded places.

He wished it hadn’t been this way—that they both had come back. That they were all here together. Dax’s absence burrowed into Ian, a pit that couldn’t be filled. Had the others felt that way when he was missing? He wouldn’t wish this kind of emptiness on anybody.

“Well, we have puzzles too, you know,” the barista said. He crossed his arms over his chest, and the hearts and cartoon characters inked from his wrists to his elbows stretched.

“We’ll take a puzzle,” Ian said when Owen didn’t respond.

The barista smiled and retrieved a 150-piece picture of a ceramic teapot and cups. Ian wondered if all the puzzles matched the coffee- shop theme.

“Some people think I could pull off a sleeve,” Owen said when the barista had returned to the counter. He still wasn’t meeting Ian’s gaze.

“A sleeve?” Ian dumped the pieces on the table and spread them out. “You mean tattoos?”

He imagined Owen with a tattoo. Owen wasn’t the full sleeve type; he’d probably get something small. Hidden beneath his clothes somewhere.

Ian’s mouth went dry.

“I can only assume you’re surprised because my arms look so good without them.”

“That, and I remember you crying for six hours after getting stung by a bee.”

“I was allergic.

Ian smiled, sneaking a peek at Owen’s slender arms. Arms that looked great in a T-shirt. Arms that gave amazing hugs. It occurred to Ian that Owen had seen him looking at the barista’s tattoos, and this was why he’d brought it up.

“Maybe I’ll get a big heart with Emerson’s name in it,” Owen went on.

Ian grinned. Owen and Emerson loved to pick on each other. Mostly because neither of them saw how alike they were.

“She’d love that. Where is she anyway?” She was supposed to meet them an hour ago, after she’d finished studying for her GED.

Ian still couldn’t believe she’d left high school. She’d always been the smartest of their group.

“Doing something with Maddy.”

That was good. Maddy had talked constantly when they were younger, but she was so quiet now. Sometimes, when they mentioned Dax, she’d stare off, and he could feel her sadness, and wonder if she didn’t wish he had come back instead of Ian. It hurt, but he didn’t blame her. From the way she talked about him, Ian could see that he’d missed a lot when he was gone.

Dax was Maddy’s person. And without him, she was lost.

Ian and Owen lapsed into a comfortable silence, fitting pieces together. The border was easy enough, but the inside was harder. A jumble of shapes that didn’t connect, and overwhelmed Ian to sort through. He made small piles of colors while Owen found a song on his phone and played it softly. It was the one Ian had liked, with the guitar and the high melody.

“This is it.” Ian reached for the croissant they were sharing and tore off a chunk. The buttery pastry melted in his mouth, and he nearly groaned at the pillowy feel against his tongue.

“What can I say?” Owen said. “I have excellent taste.”

“In some things.”

“In all things,” Owen insisted, giving a victorious smile as he fit two pieces of the puzzle together. “You didn’t see me order a cappuccino like a forty-year-old soccer dad.”

Ian tried to look offended, but broke down. “You could have warned me.”

“I could have. But I didn’t.” Owen slid his iced coffee toward Ian. “Here. Try this.”

Ian hesitated for only a moment before lifting the cool cup to his mouth. He wondered if his lips were touching the same place Owen’s lips had touched. When he looked up, Owen was watching him taste the cool, milky coffee, and he forgot that they were making a puzzle, that they were in public at all.

But as he lowered the cup his heart gave a painful pang. His hand jerked. The episode was only a moment, but coffee had sloshed over his knuckles. He hoped Owen hadn’t noticed. He forced a steady breath, and quickly wiped his hand on a napkin.

“See? Excellent taste,” Owen said, motioning toward the drink.

“Well, you still separate your noodles from the chili,” Ian said, remembering last week at Skyline when he, Maddy, Emerson, and Owen had all dared each other to eat cracker bombs with hot sauce and laughed so hard he’d almost cried. “And you don’t even add the cheese.” He found two puzzle pieces and connected them, and then two more, making the golden outer ring of the teapot.

Owen cringed. “Because it’s disgusting. Because chili shouldn’t have cinnamon in it. Because a metric ton of grated cheddar doesn’t go with noodles. Would you like me to go on?”

Ian gave a skeptical shrug, fitting the cluster of pieces into the frame of the puzzle. “Ninety-eight percent of Cincinnati’s population would disagree with you.”

“You made that up.”

“If I’m lying you can pour hot sauce all over my next three-way.”

Owen sputtered. “To be clear, you’re referring to the absurd regional specialty of chili and cheese on noodles.”

Ian bit his lip so he didn’t laugh. “Maybe I am, maybe I’m not.”

Owen blinked. “What were we talking about? My brain just reset to factory settings.”

“You sound like Emerson.” With a little cheer, Ian connected another piece to the cluster Owen had been working on.

Owen blinked at him. “She’s in my head. This is my worst nightmare.”

Another rush of heat spread through Ian’s chest as Owen slid out of the booth, crossed to Ian’s side, and sat beside him.

Their shoulders touched. And their hips. Owen’s heel bumped the toe of Ian’s shoe.

Ian held his breath to focus and in the quiet, he heard a woman’s voice.

I’m waiting.

The hair rose on his arms and nape.

He looked over his shoulder, but there was no one there.

“All right?” Owen asked. He was close enough Ian could smell his tea tree oil shampoo. His nerves settled. The voice wasn’t real. It was anxiety, that’s what the therapist Ian’s parents had hired said. Breakthrough trauma. It would pass, someday. Hopefully.

“Yeah.” His voice was shallow.

Owen frowned, but didn’t push the issue as he lifted his phone and took a picture of them. He showed Ian. It was cute. They were cute. Smiling like a couple, their drinks and food and puzzle pieces strewn over the table before them.

Were they a couple?

He didn’t know what people did now to make it official. Owen had been catching him up on all sorts of movies, just like he had with the playlists. Cultural education, he called it. But that was something any friend would do, right?

He doesn’t want you, the woman’s voice whispered.

Ian rubbed absently at his chest, wishing the voice would leave him alone.

“Puzzling pros…” Owen spoke as he texted. “See, Emerson? We’re not just pretty faces.” The phone made a little whoosh as he sent it to the Foxtail Five group text, a name they’d called each other when they were kids. Ian’s phone dinged a moment later, and even though he’d already seen the picture, he looked again, grinning down at Maddy and Emerson’s ID pictures beside Owen’s and his.

Foxtail Five, they still called themselves, even though there were only four now.

The phone dinged again a moment later, and a new picture appeared from Emerson.

Not a new picture, the same one, zoomed in on the puzzle on the table. There were red mark-ups—pieces circled and then pointed into place with arrows.

“Is she solving it?” Ian said with a laugh.

Another ding.

Take a better picture,” Owen read aloud. He turned to Ian. “She says we’re blocking the right side. She refuses to work under these conditions.”

“Same,” said Ian, gesturing dramatically toward the counter. “I can’t even hear your perfectly curated playlist over the steamer.”

“We could go somewhere else,” Owen said.

Ian stilled. The noise of the coffee shop seemed to grow ten times louder around them.

“We could go somewhere quieter, I mean. So we can hear the music better,” Owen said.

Ian was nodding quickly, as if this was the best idea in the world. “Your place?”

If they went to his house, his dad would sit next to Owen on the couch like they were pals and grill him about school, and his mom would barge in on them every five minutes with snacks. He loved his parents, but they hovered. It was bad enough they were tracking him on his phone and messaging every hour to check in.

Owen’s house, on the other hand, would be empty. His mom was still at work. He’d said that when they’d first gotten here. They would have the place to themselves.

“Sure,” said Owen, his voice a little rough. He cleared his throat. “Yeah. Sure. That works.”

Was he nervous? That couldn’t be right. Owen was … Owen. Cool, and funny, and always so at ease with the everyone and everything around him. Sometimes Ian envied that calm. Mostly though, he was in awe of it. If he could be half that confident, that stupid voice in his head would never speak a harsh word to him again.

A hum of anticipation seemed to fill the space between them.

“Let’s go,” Ian said, standing. “My dad gave me money for the coffee.” He blew out an uneven breath, leaving the cappuccino on the table.

“Great,” said Owen, then scratched his head. “Can I meet you at my house? I need to pick up my room.”

“I don’t care that you’re a slob,” Ian said with a grin.

“I’m not a slob,” Owen retorted, standing across from him. Was he closer than he normally stood? It felt like he could lean forward and touch him at any moment. “I just need to … make my bed and stuff.”

Ian’s throat went dry.

Owen needed to make his bed. Because they might be lying on it. Together.

“Yeah,” said Ian. “Yes. You go make your bed. I’ll pay, and meet you at your house.”

“You’re okay to walk by yourself?”

It was only a couple blocks, and it was light outside, the streets busy with people. But it was nice that Owen asked.

The truth was, Ian kind of wanted the challenge of walking alone. He needed to be more independent. He didn’t want his friends worrying about him all the time.

“I’m okay. Go.”

Owen nodded, and hurried out.




Friday, September 29, 2023

#Review - Find Him Where You Left Him Dead by Kristen Simmons #YA #Fantasy #Horror

Series: Standalone?
Format: Hardcover, 272 pages
Release Date: September 26, 2023
Publisher: Tor Teen
Source: Publisher
Genre: Young Adult / Dark Fantasy / Horror

AT DAWN HE’LL BE GONE AND YOU’LL BE HERE FOREVER.

Four years ago, five kids started a game. Not all of them survived.

Now, at the end of their senior year of high school, the survivors—Owen, Madeline, Emerson, and Dax—have reunited for one strange and terrible reason: they’ve been summoned by the ghost of Ian, the friend they left for dead.

Together they return to the place where their friendship ended with one goal: find Ian and bring him home. So they restart the deadly game they never finished—an innocent card-matching challenge called Meido. A game without instructions.

As soon as they begin, they're dragged out of their reality and into an eerie hellscape of Japanese underworlds, more horrifying than even the darkest folktales that Owen's grandmother told him. There, they meet Shinigami, an old wise woman who explains the rules:

They have one night to complete seven challenges or they'll all be stuck in this world forever.

Once inseparable, the survivors now can’t stand each other, but the challenges demand they work together, think quickly, and make sacrifices—blood, clothes, secrets, memories, and worse.

And once again, not everyone will make it out alive. 




Kristen Simmons' Find Him Where You Left Him Dead is being sold as Japanese inspired Jumanji with a bit of I Know What You Did Last Summer mixed in. It is a story about estranged friends Madeline, Emerson, Dax, and Owen who are once again forced to play a deadly game in an eerie folkloric underworld. Four years ago, five kids started a game. Not all of them survived. Now, at the end of their senior year of high school, the survivors have reunited for one strange and terrible reason: they’ve been summoned by the ghost of Ian, the friend they left for dead.
 
In the 4 years since, Madeline spends every waking moment studying or swimming. Emerson plays video games all day after dropping out of school. Owen is obsessively into theater. Dax plays guitar at a coffeehouse where nobody pays him any attention. None of them have really spoken to each other in years. One night, each of them is visited by the ghost of their missing friend, Ian, who tells them to play the game again, before dawn, so he can come back. Together, they return to the place where their friendship ended with one goal: find Ian and bring him home. 
 
So they restart the deadly game they never finished—an innocent card-matching challenge called Meido. A game without instructions. There, they meet Shinigami, an old wise woman who explains the rules: They have one night to complete 7 challenges or they will all be stuck in this world forever. As soon as they begin, they're dragged out of their reality and into an eerie hellscape of Japanese underworlds, more horrifying than even the darkest folktales that Owen's grandmother told him.
 
Once the four are pulled in, they must play until the end or risk winding up caught in the game just like Ian. Once inseparable, the survivors now can’t stand each other, but the challenges demand they work together, think quickly, and make sacrifices—blood, clothes, secrets, memories, and worse. And once again, not everyone will make it out alive. So, why you ask is my rating so low? I am glad you asked!

*Thoughts* In the general scheme of things, I don't give two Bleep's what your politics are, who you vote for, or what your thoughts is on certain things. However, let me say that again, however, I don't think you, as an author, should preach about something you have no idea what you are talking about. When a person starts to complain about white privilege, and uses a white person to do so, I cringe. I cringe so hard that I want to stop reading the book and scream at the author. Especially when the white character spouts her nonsense in front of her former best friend who just happens to be black. 
 
I thought the decision to have four POVs was the wrong one. This is a short book, and two narrators would have been more than okay. I would have chosen Emerson, but probably Maddie. The only truly satisfying game portion of the book involved the kids playing Truth or Dare with younger versions of themselves. Lastly, there was an entirely unresolved subplot involving an empress wanting to come back from the dead and rule the world. If this is part of a series, then please say so and tell the readers. Otherwise, you are leaving a huge gap in the storyline.




MADELINE

Madeline swam toward the light like her life depended on it.

She tucked her knees to her chest and rolled through the final turn of her 100-meter butterfly sprint. A hard kick off the wall and she was flying, both arms cutting through the cool water in tandem. One stroke, one breath. One stroke, one breath. The pattern was grueling. Comforting. A structured dance of strength and coordination.

One stroke, one breath.

She pulled her chin to her chest as she stretched her body, eyes dropping to the straight black line on the bottom of the pool marking her lane.

With a blink, the line softened. Spread. Black bled across the bottom of the pool, forming the shape of a cave. Its jagged entrance widened, the water shifting to pull her down.

She flinched out of position. Her right hand scraped against the plastic ring of a floating lane line, snapping her attention to the surface. When she looked back down the cave was gone and only a clean, dark stripe remained.

Focus.

She pushed her muscles to the brink of failure, and with one last burst of effort she jammed her fingers against a touchpad. Her time froze in bright red: 1.02 minutes.

Pathetic.

Gulping breaths, she pulled off her goggles and threw them onto the cement deck next to her keys and the pool entry card Coach K had given her after she’d won regionals sophomore year. She’d been fifteen then, two years younger and weaker than she was now, but pulling faster times.

Her legs pedaled slowly through the water as she gasped for breath. The blue surface of the pool glowed against her brown skin, the only light coming from the locker room behind the starting blocks above her. Sweat and chlorine brought a familiar sting to her eyes. She prodded her braids beneath her cap. Then, tilting her head back to stare up at the white backstroke flags, she floated until her pulse slowed.

The sickness inside her didn’t settle.

One more. One more 100-meter, and she’d be too worn out to feel it. Then she’d be able to drag herself home, to lie in bed without seeing the cave behind her eyelids, and sleep.

Movement on the opposite side of the pool caught her eye. She twisted toward it, but the light from the nearby locker room only reached halfway across the water. The pool seemed to go on endlessly into a long, dark night.

“Hello?” she called. It was after nine. No one else should have been here. Even the janitors had left hours ago.

She squinted, but saw nothing.

Another shift in the shadows, and a boy stood at the far end of the pool.

Madeline bit back a scream.

“Who’s there?”

No answer.

The paleness of the boy’s skin was bright against his dark shorts. He was soaked, dripping, his face obscured by wet, black hair. The dim light made him look grainy, like an old photograph.

“The pool’s closed,” Madeline tried. “You shouldn’t be here.” Certain privileges came with being the best, and they weren’t extended to everyone.

“You shouldn’t be here,” the boy repeated.

“This isn’t funny.” She hated the rising pitch of her voice. Her teammates were just trying to scare her. This was just a prank, like how they’d replaced her racing suit in her bag with a pink string bikini at the holiday invitational and she’d nearly missed the first heat, or the time they’d written “blow Coach K” on her weekly training schedule.

But it didn’t feel like a prank. Adrenaline poured through her veins.

The boy stared at the water, frozen. Statue still. The steam from the pool rose around his sharply cut shins and calves. His chest was so pale it took on a reflection of the water, glowing a light blue.

“Fine,” Madeline said, her voice hollow. She twisted and placed her hands on the side of the pool, ready to push herself out.

“Maddy.”

Madeline’s stomach filled with lead. She turned back slowly, squinting through the steam, to see the boy step to the edge of the pool. His gait was strange—his legs and arms bent like he had too many joints.

Cold filled her. Even in the dim light she registered his concave chest and rib lines. He was too skinny to be a swimmer. Skin and bone.

“Maddy,” the boy said, louder now. “Maddy.”

Her fingers gripped the gritty cement of the deck.

“Mad—”

“Stop!” She needed to get out—to run. Instead, she sank deeper into the water, as if it might protect her.

“Why’d you do it?” he asked. “Why’d you leave me in the dark?”

Her lips parted on a sharp inhale. “Ian?”

Impossible. Ian was dead.

But when she looked at the boy on the edge of the pool, she saw him. His long limbs, his mess of dark hair. His memory took shape before her. Wild-eyed. Forever thirteen.

“Ian,” he repeated, and then he gave a shrill laugh that cut off as quickly as it had started. “By dawn, there will be no more Ian.”

“No.” She shook her head. Ian was dead. This was a prank. A hallucination. Maybe she was dreaming. Another nightmare.

Dizziness had her hand slipping off the side of the pool. She fixed her grip.

This wasn’t real.

“Finish the game,” the boy who couldn’t be Ian said.

She shook her head, water sluicing from her cap as she tried to push the images he’d conjured back into the locked box in her brain. Cards, painted with symbols they’d acted out like charades. The cave, punched into the riverside. The moments before the end, when everything had felt right.

“You’re not real,” she whispered. She knew what today was. She’d felt it coming all week, a storm on the horizon. The brain did strange things in response to the anniversary of trauma. A coping mechanism—that’s what this was.

A splash. The boy went under, the water flattening instantly over him. Not a ripple moved the glassy surface.

Terror jolted through Madeline. She pushed out of the pool and spun, peering down into the water. No one swam beneath the surface. No dark shapes. No waves or bubbles.

Ian wasn’t in the pool. Ian wasn’t there at all.

A breath huffed from her lips. She didn’t notice that the humid air had begun to cool until goose bumps covered her arms and legs, and her shuddering breath made a puff of steam.

At the far end of the pool, the water began churning in a spiral motion, as if it were being drained. Then something at the bottom bolted toward her, its wake rippling the surface like an accusing arrow.

She scrambled back, just barely grabbing her keys, and ran.


EMERSON


Emerson was going to beat level twenty-one if it killed her.

She was on hour thirteen in the shadowlands of Assassin 0, her favorite metal album playing on a loop through her computer’s speakers. She’d finally beaten the fire sorcerer and narrowly avoided the Choke—a poisonous cloud that grew with every player it consumed—and was now in a race against a three-legged orc called N00bki11er87 (Had they made up that handle themselves? Must have taken hours…) to get the final poison stone at the top of the twisted tower.

A clatter erupted in her right earpiece and she flinched reactively. Spinning the viewfinder, she caught a flash of a smooth snakeskin head ducking behind the crumbled brick of an arrow slit.

“Nice try.” Emerson activated her weapon wheel and swapped her wrench for her flamethrower. Her loadout had a throwing knife that worked well against orcs, but she liked to watch things burn. Before she could use it, N00bki11er87 leapt out, peppering the room with arrows from their crossbow.

“Shit!” Emerson dropped her soldier to the floor and sent a spray of fire across the room. The orc went up in flames.

And that was why you didn’t bring a crossbow to a flamethrower fight.

She hardly had a moment to celebrate. Within seconds, the mossy avatar started decomposing into the Choke’s green mist. Urgency pumped through Emerson’s blood in time with the bass straining through her shitty speakers. Her player climbed the spiral stone stairs two at a time. At the top floor she flung the door open, but the dark room before her was overrun by a wave of thick, emerald fog, and with a gasp she pedaled backward.

“Are you seriously going to let her stay in there?” Her mom’s voice cut through the music and the heavy sigh of the Choke, drawing Emerson’s shoulder blades together. Their two-story condo was narrow and, with the original wood flooring, sound travelled. She was probably in the kitchen, just below Emerson’s bedroom.

“What do you want me to do, Hannah?” Her dad sounded tired.

He was always tired.

She reached toward her keyboard, covered with greasy fingerprints and chip crumbs, and tried to crank up the album’s volume, but it was already maxed out.

“She won’t eat any real food. She won’t even look at me,” her mom railed on as a second moan came from behind Emerson. She spun her viewfinder, focusing on the fog creeping around the turn in the steps.

“No no no no no.” Emerson pounded the controller as she twisted past it, leaping down the stairs to the landing. This was her last chance to get the poison stone.

“Is this how it is now?” her mom asked. “She comes and goes as she pleases. Doesn’t even go to school?”

“She said she’d take the GED.”

“She said that last year.

Emerson gritted her teeth.

The distraction cost her. The mist shifted, surrounding her on a rugged exhale. She couldn’t jump free—her avatar began to writhe and screech, and her health on the bottom corner of the screen plummeted.

Before Emerson could take another breath, the bloodred letters FARE THEE WELL, ASSASSIN splattered across the screen.

“Dammit!” She hurled the controller onto her desk, where it collided with a half-empty box of Corn Pops. Her head fell against the back of the chair, neck aching from staring at the screen. Her fingers had locked more than a dozen times in the last hour alone.

She ran a hand over her freshly buzzed hair, the soft prickle tickling her palm. The clock in the corner of her monitor read 10:43 PM.

Maybe she should restart.

Maybe she should eat something first.

She stood and stretched, the reflection of her white skin ghostly as her tired eyes stared back from the window over her desk. She peered through her own image, to the drawn curtains of the apartments across Foxtail Avenue, then two blocks down to the left, where, at Washington Park, heavily armed cops were trying to intimidate another wave of peaceful protesters. People like her dad, who actually thought their speeches and marching made a difference in a good old boys’ town like Cincinnati. To the left, a yellow glow came from the late-night coffee shop on the corner. It had been good once, before gentrification had priced out the old owners. Now it was filled with hipsters, drinking eight dollars’ worth of coffee-flavored milk.

“Don’t you have anything better to do?” she muttered as if they could hear.




Thursday, April 21, 2022

#Review - Rise Up from the Embers by Sara Raasch, Kristen Simmons #YA #Fantasy

Series: Set Fire to the Gods # 2
Format: Hardcover, 352 pages
Release Date: August 10, 2021
Publisher: Balzer + Bray
Source: Library
Genre: Young Adult / Fantasy / Epic

Avatar: The Last Airbender meets Gladiator in the conclusion of this exciting and fast-paced epic duology about two elemental gladiators whose powers could determine the fate of the world in an ancient war between immortals and humans—from Sara Raasch, the New York Times bestselling author of the Snow Like Ashes series, and Kristen Simmons, acclaimed author of Pacifica and The Deceivers. Perfect for fans of An Ember in the Ashes, And I Darken, and The Winner’s Curse.

Two gods are dead. The Mother Goddess has returned. War is rising.

Fleeing war-ravaged Deimos, Ash and Madoc sail across the ocean to their only possible allies: the water and plant gods. But when Anathrasa attacks on the way, Ash leaps to the defense—by using a power she didn’t know she had.

When Madoc made the fire and earth gods mortal, he inadvertently transferred their magic to Ash. Now, if Ash can get energeias from the other four gods, she would be powerful enough to end Anathrasa once and for all.

But not all the gods want the Mother Goddess defeated. To stop her, Madoc will have to become the obedient son his mother always wanted, and Ash will have to take a merciless place among the gods.

To defeat an immortal, Ash and Madoc must fight like gods—even if it means sacrificing their humanity.

 



Rise up from the Embers, by co-authors Sara Raasch, and Kristen Simmons, is the second installment in the Set Fire to the Gods duology. Set Fire to the Gods introduced readers to a world of corrupt immortals, kick-ass gladiators, and plenty of intrigue. This story begins about 2 weeks after the ending of the first installment. Once again, the authors alternate between Ash Nikau and Madoc, the son of the Mother Goddess who created 6 Gods and Goddesses and gave them powers over fire, water, plants, earth, and animals. 

Fleeing war-ravaged Deimos, Ash and Madoc sail across the ocean to their only possible allies: the water (Hydra) and plant (Florus) gods. But when Anathrasa attacks on the way, Ash leaps to the defense—by using a power she didn’t know she had. When Madoc made the fire (Ignitus) and earth (Geoxus) gods mortal, he inadvertently transferred their magic to Ash. Now, if Ash can get energeias from the other four gods, she would be powerful enough to end Anathrasa once and for all. But at what cost? Especially know what happened to her ancestor.

Not all the gods want the Mother Goddess defeated. Biotus (animals) and Aera (air) are firmly on Anathrasa's side knowing that if Hydra and Florus fall, they will win Hydra and Florus's people and territory. To stop her, Madoc will have to become the obedient son his mother always wanted, and Ash will have to take a merciless place among the gods. Ash and Madoc aren’t just fighting for their lives, they’re fighting to save all of humanity from the gods’ disregard for human life, as well from an even more dangerous ancient force. 

For the most part, Ash and Madoc spend most of the book on their own paths. Ash trying to control her new abilities, missing her mother, and finding a path forward with Tor who promised her mother he'd watch over her. Even though she's now considered a Goddess to her own people who are looking for hope and protection against Anathrasa and her gladiators, there's also the loss of not having Madoc to throw ideas back and forth. Madoc leaves Ash behind trying to get close to Anathrasa and see if he is able to collect the final pieces of the 6 powers that will be needed to defeat Anathrasa. 

I think that when all is said and done, Ash shows more growth than anyone in this book because of her choices in the end. I have to say that Hydra might be my favorite character in this story because she's truly magnificent trying to teach Ash about her abilities, and standing tall when it's time to go to war to humanity.