Format: 448 pages, Hardcover
Source: Publisher
Genre: YA, Alt History, Dystopian
The top students at Valeran Academy should be in jail. Instead, they were offered a way out: enroll and pledge themselves to the nation. In their alternate future where the Cold War still rages, America needs patriots—don’t call them spies.
In the halls of America’s most covert military academy, all that matters is who is number one. Four students rise to the top: Julian, the politician; Klaudia, the strategist; Nadiya, the soldier; and Giselle, the beauty queen with a secret that could change everything.
As they compete for the top ranking that would free them from their gilded cage, the four feel strangely drawn together. Underneath every rivalry lurks a desperate yearning, bringing the strongest of them down to their knees.
Too soon, they’re ripped from the safe walls of their school and recruited for a mysterious training mission that their elusive headmaster tells them is only a simulation. But the four teens quickly realize that they are merely pawns, designed to play off of each other in a dangerous game. Even their blossoming feelings will be used against them in this game of war.
To win, they will have to question everything: each other, themselves, even their very understanding of reality.
It was only supposed to be a game. But now lives and hearts are on the line. Are you brave enough to play?
- Julian Joyce-Young III: Elected mayor of Boston at eighteen (on a dare, in some accounts), then impeached and arrested for bribery and embezzlement. Disowned by a powerful political-business dynasty. Charming orator placed on the Strategy and Statecraft track; his chapters carry much of the political and familial pressure.
- Klaudia Shimonova: Leningrad-born, Upper West Side–raised, arrested at fifteen after forging her father’s trading credentials and turning them into roughly $10 million. Holds the academy’s rank-one spot for years. Treats social interaction as a game-theory problem; Reid’s strongest character to date—a girl who made herself cold because the alternative was her father’s hands.
- Giselle Buckley: Small-town West Virginia pageant queen with a scientifically verified eidetic memory capable of projecting vivid visual memories into other minds. Arrested for credit-card theft. Her ability becomes central to the technology plot.
- Nadiya Karam: Weapons and tactical prodigy, orphaned and raised inside the academy as the personal ward of headmaster Dr. Cornelius Iver. Third-generation Lebanese American; carries a dangerous family secret tied to the neural systems the school uses. Forms the book’s primary sapphic romance with Giselle.








